Author Topic: Multi Theft Auto 0.5 Release 2  (Read 22613 times)

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Offline JayL

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Multi Theft Auto 0.5 Release 2
« on: February 01, 2011, 08:14:05 PM »
MTA 0.5r2 is out!
http://forum.mtasa.com/viewtopic.php?f=31&t=31692


Quoted From Towncivilian's Newspost:

To celebrate MTA 0.5's 6th birthday, MTA 0.5r2 for GTA3 and VC is available to play! This release includes:

  • A new external server browser application to replace the nonfunctional server browser in the client
  • For MTA:VC DM:
       
  • Fixed weapon crosshair for widescreen resolutions
  • Stubby jumping and grenade/Molotov sprinting & jumping re-enabled
  • Pay'n'Sprays which repair your vehicle
  • Interiors, stunting, and unique jumps
  • For GTA3:MTA:
       
  • Shoreside Vale's "color bug" significantly reduced or eliminated
       
  • Turismo/Shoreside Scramble race gamemode now functional for all islands
And many other fixes and tweaks; read the full changelogs in the next post for more detail.

Please note that this release is an unofficial update which will have limited support by myself only, and is not endorsed by the MTA team. Aside from the server browser, all changes are rather minor and gameplay related. Do not expect improvements of synchronization as I do not have access to the source code. These changes were all I could do with SCM and memory hacks.




I hope you enjoy playing MTA 0.5r2.

Download:
Feel free to join #mta3vc on irc.gtanet.com to gather with other players and for support if you need some help! You can click here to join immediately using the Mibbit Java IRC client.

See the changelog here:
http://forum.mtasa.com/viewtopic.php?f=31&t=31692#p336939

Offline Cabe

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Re: Multi Theft Auto 0.5 Release 2
« Reply #1 on: February 01, 2011, 08:25:24 PM »
Already got it  ;D

Offline SugarD

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Re: Multi Theft Auto 0.5 Release 2
« Reply #2 on: February 01, 2011, 08:30:11 PM »
Already got it  ;D
Great! No one should be using 0.5 or the 0.5 repack anymore! 0.5r2 all the way, baby!

Offline Cabe

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Re: Multi Theft Auto 0.5 Release 2
« Reply #3 on: February 01, 2011, 09:00:06 PM »
I saw your name in the credits SD  ;)

Offline SugarD

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Re: Multi Theft Auto 0.5 Release 2
« Reply #4 on: February 01, 2011, 11:13:25 PM »
I saw your name in the credits SD  ;)
Hahaha ya...I did some stuff too! I told ya, I founded the group that started it. I just happened to get lucky that Towncivilian was already experimenting with SCM around the same time. :)

Offline Frog

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Re: Multi Theft Auto 0.5 Release 2
« Reply #5 on: February 02, 2011, 12:17:28 AM »
Does this new release make 0.5 unplayable?

"You don't breathe oxygen, you breathe Metallica!"

Offline SugarD

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Re: Multi Theft Auto 0.5 Release 2
« Reply #6 on: February 02, 2011, 08:53:28 AM »
Does this new release make 0.5 unplayable?
It's still playable, but don't use it. There are a few differences between the two versions, so using 0.5 with 0.5r2 will create some pretty significant desync.

Offline Frog

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Re: Multi Theft Auto 0.5 Release 2
« Reply #7 on: February 02, 2011, 08:01:40 PM »
... --,

"You don't breathe oxygen, you breathe Metallica!"